Last updated on Jan 18, 2023 at 12:00by Seksixeny6 comments
On this page, you will find out the optimal PvE stat priority for yourRestoration Druid in WotLK Classic. We first present the statpriority, before delving into more complex explanations.
1.
Stats for Restoration Druids in Wrath Classic
The list below tries to estimate the relative value of 1 point of the stator rating against 1 point of Spell Power, the golden standard ofRestoration Druid stats, and the stat you should look for in yourgear the most.
- Spell Power = 1 point;
- Haste = 1 point (65 rating required with Celestial Focus, 165 withoutfor a 4 Rejuvenation, 1 Wild Growth rotation);
- Mana every 5 seconds (Mp5) = 2 points;
- Intellect = 1 points;
- Spirit = 0.9 points;
- Critical Strike = 0.1 points.
Gem and Meta Sockets can be estimated as well by evaluating the stat bonusesthey provide. Red Gems grant 19 Spell Power, and are thus, worth 19 points, andwe can estimate the value of other gem colors in a similar fashion, by adding theexpected value of the stats present on them.
The Meta Socket is special in that it is worth up to 197 points due tothe high regen value of the recommended Insightful Earthsiege Diamond. Regardless,as the value of extra Mana is highly contingent on your kill timers, being ableto use your own Innervate, potion usage, and other external factors, makesure to adjust the values of Mp5, Intellect, and the Meta Socket accordingto your own needs.
This is a PvE-focused take on stats as Resilience, Stamina, Armor, and SpellHit are all much more important in PvP and also have to be considered when gearingfor it.
2.
Stats Explained for Restoration Druid
2.1.
Spell Power
Spell Power is applied to each spell based on its casting time.
The coefficient is calculated by dividing the cast time of a spell by 3.5.This is because a 3.5-second cast benefits from 100% of your gear's Spell Power.For example, if you have 20 additional Spell Power from gear, then this will simplyaffect your spells as follows:
- Healing Increase per spell cast = n * 20
- n = spell's coefficient
Instant single-target spells typically only get around 43% of the benefit, asdo spells with a 1.5-second cast time, like Nourish.
This means that 100 Spell Power on your gear would cause Nourishto heal for 43 more, and the same logic applies to other spells.
Talents that increase healing done by spells such as Gift of Nature andEmpowered Touch also increase the contribution the affected spells getfrom Spell Power, making them scale better.
2.2.
Haste
Haste decreases the cast time of your spells. Having enough of it lowers yourglobal cooldown and allows you to fit in more Rejuvenations in betweenWild Growth casts. The key values to chase are 65 and 735 Haste rating forfitting 4 and 5 Rejuvenations in between Wild Growths with Celestial Focustalented, and 165 and 856 to do so without Celestial Focus.
2.3.
Mana every 5 seconds
Mana every 5 seconds, or simply Mp5, is a common stat found on healing gear.This is a great stat for getting more Mana during a fight because it works constantly,even if you cast something in the last 5 seconds (contrary to Spirit) and shouldthus be taken whenever possible, until you feel comfortable with your Mana sustainability.
2.4.
Intellect
Each point of Intellect gives an additional 15 max Mana and a small increaseto your Spell Crit chance, as well as potential extra regen through Replenishment.Its Mana sustain benefits make it a strong stat, especially early on.
2.5.
Spirit
Spirit naturally increases your out-of-combat health and Mana regeneration, butit also grants 50% of the Mana regen during combat with Intensity, andhas a 15% Spell Power conversion with Improved Tree of Life, making it agood all-rounder stat for Restoration Druids. You also get 1.25 Spirit per 1 pointin your gear due to Living Spirit and Blessing of Kings.
2.6.
Critical Strike
Heals-over-time cannot Critically Strike unless you have the 4-piece Tier 9 bonus,which lowers the value of this stat for Restoration Druids significantly.
3.
Other Druid Stat Explanations
3.1.
Stamina
Each point of Stamina gives 10 max health points. Having a health pool highenough to not die to raid mechanics is important, but you should naturally acquirethis from gear without needing to worry about it.
3.2.
Resilience
Resilience is a new stat in Wrath which is only found on PvP gear and reduces yourchance to suffer a Critical Strike, as well as the damage you take from those, theMana burned by effects such as Mana Burn, and the damage taken fromdamage-over-time effects such as Corruption. This is a great statin PvP as it makes you a lot more durable, increasing the value of your healingin the process.
3.3.
Spell Hit
Spell Hit allows your hostile spells to land more often. This is mostly obtainedthrough gems in order to reliably hit with Cyclone and Entangling Rootsin PvP, and you will need 4% Spell Hit in order to never miss against same-levelplayers.
3.4.
Resistance
Resistance, while inherently niche due to different bosses dealing differentmagical damage types, can be very useful while progressing specific bosses.Wearing resistance gear of a type makes you take less damage or even completelyavoid damage when hit by that type of magical damage.
4.
Changelog
- 18 Jan. 2023: Reviewed for Phase 2 release ahead of Ulduar raid release.
- 20 Sep. 2022: Page added.
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